PHOENIX STUDIOS
Mexica’s princess initiation has begun. She’s given three riddles by the Royal Council and must return with the respective prizes in order to be crowned.
Mexica ventures out of Aztlán with her pet ocelot, Elote, to find the prizes. Unbeknownst to her, the neighboring tribe, the Tlaxcala, is on the warpath. Mexica innocently thinks they’re apart of the princess initiation and foils their plans amongst every turn; unknowingly saving the kingdom and ultimately returning as Aztlán’s crowned princess.
Alora is one of the five Possibles, a princess that may become the true princess of Citadel. In this world, one’s birthright doesn’t determine royalty. These Possibles were found, trained in their vibrance (magical energies), and took classes together in the palace; all in preparation for the Majo Majo Celebration.
One night, Alora and the four princesses visit a traveling carnival. They soon realize each carnival attraction is a greatness test and they’re in the Majo Majo Celebration. The winner of the Majo Majo Celebration will determine who is the one true princess and will become the future ruler of the Citadel.
Novi is given a tachyon by her future mother, allowing her to travel anywhere within Thence galaxy. Instantly! Novi’s other two mothers, past and present, are perplexed as to why she was given this and tell her not to use it under any circumstances.
Novi decides to search for her future mother to get more answers about her new-found transportation abilities and sets out with the help of Huckleberry, a nebula horse. When three powerful corporations learn of Novi’s abilities, they pursue Novi throughout the galaxy to bottle her powers.
Macab lives in a world of reincarnation. Every spirit comes to visit the hotel that her mom runs to become rejuvenated and relaxed. Macab can’t wait to take over her family’s hotel business. Her mom warns her to be patient and properly learn hotel protocol, but Macab doesn’t listen. She lets a guest leave for Earth without being fully rested.
Her mother becomes upset because now there is an unbalance in the system. Macab secretly travels to Earth to fix the unbalance. Her familiar, a crow named Sable, helps guide her through a new world as she learns what life’s really all about.
The ice caps melted and humans evolved to live in an underwater world called Atlacam. At school, Swan gets a perfect score on an aptitude test, which means she’s next in line to rule Atlacam. Captain Queen Bowron hears of this and secretly sets Swan up to be taken away by pirateers.
After being kidnapped by Pinkbeard and her pirateer crew, Swan, along with her plush seal friend, Mono, navigate through high water adventures and learns what makes a true quarter master princess.
Princess Academia stands as a prestigious boarding school, drawing in the brightest princesses from across the galaxies. Within its hallowed halls, these royal beings are organized into quadrants. The Majestics, a select group of princesses endowed with extraordinary magical abilities, include Alora, the enchanting witch princess; Novi, the celestial space princess; Mexica, the regal Aztec princess; Swan, the graceful water princess; and Macab, the enigmatic death princess.
An eerie mystery shrouds Princess Academia. Night after night, princesses mysteriously vanish, and recently, an entire close-knit clique disappeared without a trace. It falls upon the Majestics princess team to uncover the sinister curse that haunts the academy and put an end to its dark power.
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